[BOUNCED_INTERIOR_LIGHT]
MULT=1

[BRAKEDISC_FX]
ALPHA_MASK=0.1,0.2
CARVED=0
CARVED_FREQUENCY=20
CERAMIC=0
CTIVE=1
DISC_INTERNAL_RADIUS=0.1
DISC_RADIUS=0.3
GLOW_MULT=0.65
GLOW_OFFSET=0.6
LUMINOCITY_MASK=0,01,0,02
NORMAL_MASK=0.5,0.3
RIM_HEIGHT=0.2
RIM_RADIUS=0.5
WEAR_FORCE=0.4

[EMISSIVE_TURNSIGNAL_LEFT_0]
CAST_LIGHT=0
CHANNEL=3
COLOR=25,12,0
LAG=0.8
LOCATION=FRONT
NAME=R_Bump_Reflectors
SIMULATE_HEATING=2

[EMISSIVE_TURNSIGNAL_RIGHT_0]
CAST_LIGHT=0
CHANNEL=4
COLOR=25,12,0
LAG=0.8
LOCATION=FRONT
NAME=R_Bump_Reflectors
SIMULATE_HEATING=2

[LIGHTING]
EMISSIVE_BRAKELIGHTS_MULT=2.5
EMISSIVE_PARKINGLIGHTS_MULT=1.5
INTERIOR_FAKE_SHADOW_FADE=0.5
INTERIOR_FAKE_SHADOW_HEIGHT=-0.4
INTERIOR_FAKE_SHADOW_OPACITY=0.9
INTERIOR_FAKE_UPPER_SHADOW_FADE=0.05
INTERIOR_FAKE_UPPER_SHADOW_HEIGHT=0.04

[LIGHT_TURNSIGNAL_LEFT_0]
PREFER_FRONT=1

[LIGHT_TURNSIGNAL_LEFT_1]
PREFER_FRONT=0

[LIGHT_TURNSIGNAL_RIGHT_0]
PREFER_FRONT=1

[LIGHT_TURNSIGNAL_RIGHT_1]
PREFER_FRONT=0

[SHADER_REPLACEMENT_0]
MATERIALS=ACW_Logo_EXT
PROP_0=bannerMode,1
SHADER=ksWindscreen

[SHADER_REPLACEMENT_0CARPAINT]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_BRUSHED_MMNND]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_CARBON_MM]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_CARBON_MMNND]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_CARPET_MMNND]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_COMPOSITE_MM]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_DASHBOARD_LEATHER_MMNND]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_FABRIC_MMNND]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_LEATHER_MM]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_LEATHER_MMNND]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_METAL_MM]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_PLASTIC_LEATHER_MMNND]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_PLASTIC_MM]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_PLASTIC_MMNND]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_ROUGH_LEATHER_MMNND]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_STEEL_OLD_MMNND]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_VELVET_MM]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_VELVET_MMNND]
ACTIVE=0

[SHADER_REPLACEMENT_0SCREEN]
ACTIVE=0

[SHADER_REPLACEMENT_0_CARPAINT_0]
AmbientSpecular=1.5
AmbientSpecularEXP=3.5
ApplyTilingFix=1
BaseSpecularColor=1,1,1
BrightnessAdjustment=0.85
ClearCoatIOR=1.0
ClearCoatIntensity=1.0
ClearCoatSpecular=1
ClearCoatThickness=0.06
ClearCoatTint=0,0,0
ColoredSpecular=0.9
DOUBLE_FACE_SHADOW_BIASED=1
DiffuseSmoothness=0,0
FlakesK=0.1
FresnelC=0.1
FresnelEXP=5
FresnelMax=1
MATERIALS=SkinBody
Materials=SkinBody
NormalizeAO=0.0
PROP_0=extMetallicK,0.4
PROP_0_EXTAPPLYTILINGFIX=extApplyTilingFix,1
PROP_0_EXTCLEARCOARMASK=extClearCoarMask,0
PROP_0_EXTCLEARCOATINTENSITY=extClearCoatIntensity,1.0
PROP_0_EXTCLEARCOATIOR=extClearCoatIOR,1.0
PROP_0_EXTCLEARCOATTHICKNESS=extClearCoatThickness,0.06
PROP_0_EXTCLEARCOATTINT=extClearCoatTint,0,0,0
PROP_0_EXTCOLOREDREFLECTIONS=extColoredReflections,0.0
PROP_0_EXTCOLOREDSPECULAR=extColoredSpecular,0.9
PROP_0_EXTDIFFUSESMOOTHNESSBASE=extDiffuseSmoothnessBase,$DiffuseSmoothnessBase
PROP_0_EXTDIFFUSESMOOTHNESSEXP=extDiffuseSmoothnessEXP,$DiffuseSmoothnessEXP
PROP_0_EXTDIFFUSESMOOTHNESSFROM=extDiffuseSmoothnessFrom,0
PROP_0_EXTDIFFUSESMOOTHNESSTO=extDiffuseSmoothnessTo,0
PROP_0_EXTEFFECTSCLEARCOATMASK=extClearCoatSpecular,1
PROP_0_EXTEFFECTSMASK=extEffectsMask,0
PROP_0_EXTFLAKESK=extFlakesK,0.1
PROP_0_EXTNORMALIZEAO=extNormalizeAO,0.0
PROP_0_EXTPEARLSPECULAR=extPearlSpecular,0.0
PROP_0_EXTRASHARPLOCALREFLECTIONS=extExtraSharpLocalReflections,0.001
PROP_0_EXTSPECCOLOR=extSpecColor,1,1,1
PROP_0_EXTSUNMULT=extSunMult,6
PROP_0_FRESNELC=fresnelC,0.1
PROP_0_FRESNELEXP=fresnelEXP,5
PROP_0_FRESNELMAXLEVEL=fresnelMaxLevel,1
PROP_0_ISADDITIVE=isAdditive,2
PROP_0_KSAMBIENT=ksAmbient,0.3825
PROP_0_KSDIFFUSE=ksDiffuse,0.425
PROP_0_KSSPECULAR=ksSpecular,0.5
PROP_0_KSSPECULAREXP=ksSpecularEXP,50
PROP_0_SHADOWBIASMULT=shadowBiasMult,0.5
PROP_0_STAMBIENTEXP=stAmbientEXP,3.5
PROP_0_STAMBIENTSPEC=stAmbientSpec,0.3
PROP_0_SUNSPECULAR=sunSpecular,2
PROP_0_SUNSPECULAREXP=sunSpecularEXP,5000
PearlescentSpecular=0.0
SHADER=smCarPaint
SpecularBase=0.5,50
SpecularMult=1.0
SpecularSun=2,5000
SunMultiplier=6
TAGS=NEW_CARPAINT
UseDiffuseAlphaAsClearCoatMask=0
UseDiffuseAlphaAsMask=0
UseMetallicReflections=0.0

[SHADER_REPLACEMENT_0_CARPAINT_1]
AmbientSpecular=2.5
AmbientSpecularEXP=31.5
ApplyTilingFix=1
BaseSpecularColor=1,1,1
BrightnessAdjustment=0.8
ClearCoatIOR=1.0
ClearCoatIntensity=1.0
ClearCoatSpecular=1
ClearCoatThickness=0.06
ClearCoatTint=0,0,0
ColoredSpecular=1.0
DOUBLE_FACE_SHADOW_BIASED=1
DiffuseSmoothness=0,0
FlakesK=0.1
FresnelC=0.1
FresnelEXP=5
FresnelMax=1
MATERIALS=F_Grille_Pipes
Materials=F_Grille_Pipes
NormalizeAO=0.0
PROP_0=extMetallicK,0.4
PROP_0_EXTAPPLYTILINGFIX=extApplyTilingFix,1
PROP_0_EXTCLEARCOARMASK=extClearCoarMask,0
PROP_0_EXTCLEARCOATINTENSITY=extClearCoatIntensity,1.0
PROP_0_EXTCLEARCOATIOR=extClearCoatIOR,1.0
PROP_0_EXTCLEARCOATTHICKNESS=extClearCoatThickness,0.06
PROP_0_EXTCLEARCOATTINT=extClearCoatTint,0,0,0
PROP_0_EXTCOLOREDREFLECTIONS=extColoredReflections,0.0
PROP_0_EXTCOLOREDSPECULAR=extColoredSpecular,1
PROP_0_EXTDIFFUSESMOOTHNESSBASE=extDiffuseSmoothnessBase,$DiffuseSmoothnessBase
PROP_0_EXTDIFFUSESMOOTHNESSEXP=extDiffuseSmoothnessEXP,$DiffuseSmoothnessEXP
PROP_0_EXTDIFFUSESMOOTHNESSFROM=extDiffuseSmoothnessFrom,0
PROP_0_EXTDIFFUSESMOOTHNESSTO=extDiffuseSmoothnessTo,0
PROP_0_EXTEFFECTSCLEARCOATMASK=extClearCoatSpecular,1
PROP_0_EXTEFFECTSMASK=extEffectsMask,0
PROP_0_EXTFLAKESK=extFlakesK,0.1
PROP_0_EXTNORMALIZEAO=extNormalizeAO,0.0
PROP_0_EXTPEARLSPECULAR=extPearlSpecular,0.0
PROP_0_EXTRASHARPLOCALREFLECTIONS=extExtraSharpLocalReflections,0.001
PROP_0_EXTSPECCOLOR=extSpecColor,1,1,1
PROP_0_EXTSUNMULT=extSunMult,6
PROP_0_FRESNELC=fresnelC,0.1
PROP_0_FRESNELEXP=fresnelEXP,5
PROP_0_FRESNELMAXLEVEL=fresnelMaxLevel,1
PROP_0_ISADDITIVE=isAdditive,2
PROP_0_KSAMBIENT=ksAmbient,0.36
PROP_0_KSDIFFUSE=ksDiffuse,0.4
PROP_0_KSSPECULAR=ksSpecular,0.5
PROP_0_KSSPECULAREXP=ksSpecularEXP,50
PROP_0_SHADOWBIASMULT=shadowBiasMult,0.5
PROP_0_STAMBIENTEXP=stAmbientEXP,31.5
PROP_0_STAMBIENTSPEC=stAmbientSpec,0.5
PROP_0_SUNSPECULAR=sunSpecular,2
PROP_0_SUNSPECULAREXP=sunSpecularEXP,5000
PearlescentSpecular=0.0
SHADER=smCarPaint
SpecularBase=0.5,50
SpecularMult=1.0
SpecularSun=2,5000
SunMultiplier=6
TAGS=NEW_CARPAINT
UseDiffuseAlphaAsClearCoatMask=0
UseDiffuseAlphaAsMask=0
UseMetallicReflections=0.0

[SHADER_REPLACEMENT_0_GLASS_0]
ACTIVE=0

[SHADER_REPLACEMENT_0_GLASS_1]
ACTIVE=0

[SHADER_REPLACEMENT_0_GLASS_2]
ACTIVE=0

[SHADER_REPLACEMENT_0_GLASS_3]
ACTIVE=0

[SHADER_REPLACEMENT_0_GLASS_4]
ACTIVE=0

[SHADER_REPLACEMENT_0_GLASS_5]
ACTIVE=1
BrightnessAdjustment=
Desaturate=0
EXTRA_MASK_PASS=0
EXTRA_MASK_PASS_COLOR=0,0,0
EXTRA_MASK_PASS_OPACITY=0
ExtraLightsAdjustment=0.05
FilmIOR=3.2
FresnelC=0.27437641723356
FresnelMax=1
IOR=1.5
MESHES=HL_Glass
MaskPass=0
MaskPassColor=0,0,0
Meshes=HL_Glass
PROP_0_EXTIOR=extIOR,1.5
PROP_0_EXTPHELBASESCALE=extPhelBaseScale,0.05
PROP_0_EXTPHELMULT=extPhelMult,0.5
PROP_0_EXTPHELNOISESCALE=extPhelNoiseScale,0.02
PROP_0_EXTPHELSPOTSOFFSET=extPhelSpotsOffset,0.05
PROP_0_EXTPHELSPOTSSCALE=extPhelSpotsScale,0.001
PROP_0_EXTPHELSTRIPESSCALE=extPhelStripesScale,4
PROP_0_EXTREFRACTION=extRefraction,0
PROP_0_EXTREFRACTIONBIAS=extRefractionBias,0
PROP_0_EXTREFRACTIONRAINBOW=extRefractionRainbow,1
PROP_0_EXTSATURATION=extSaturation,1
PROP_0_EXTTHICKNESSMULT=extThicknessMult,1.0
PROP_0_EXTTHICKNESSPROFILEFIX=extThicknessProfileFix,0.15
PROP_0_EXTUSENORMALMAP=extUseNormalMap,0
PROP_0_FRESNELC=fresnelC,0.27437641723356
PROP_0_FRESNELMAXLEVEL=fresnelMaxLevel,1
PROP_0_KSAMBIENT=ksAmbient,0.05
PhotoelasticityBaseScale=0.05
PhotoelasticityMult=0.5
PhotoelasticityNoiseScale=0.02
PhotoelasticitySpotsOffset=0.05
PhotoelasticitySpotsScale=0.001
PhotoelasticityStripesScale=4
ProfileFix=0.15
Refraction=0
RefractionBias=0
RefractionRainbow=0
SHADER=smGlass_phel
TAGS=NEW_GLASS
ThicknessMult=1.0

[SHADER_REPLACEMENT_0_INTPBR_0]
ACTIVE=0

[SHADER_REPLACEMENT_0_INTPBR_1]
ACTIVE=7
ApplyShadowBiasFix=0
ApplyTilingFix=0
Brightness=0.8
BrightnessAdjustment=0.5
ClearCoatF0=0.04
ClearCoatIntensity=1.0
ClearCoatNormalsShare=0.0
ClearCoatSmoothness=1.0
ColorSource=DIFFUSE_NORMALIZED
CubemapReflectionBlur=0
DOUBLE_FACE_SHADOW_BIASED=1
DetailNormalBlend=1
DetailNormalPBRFormat=1
DetailNormalPBRMetalness=1
DetailNormalPBRReflectance=0.5
DetailNormalPBRSecondaryColor=0,0,0,0
DetailNormalPBRSmoothness=1
DetailNormalPBRSmoothnessGamma=2
DetailNormalTexture=common/pbr_metal.dds
DetailScale=30
DetailTexture=1
DetailTextureBlur=0
ExtraSharpLocalReflections=0
FILL_MISSING_TEXTURES=1
HasDetailNormals=1
MATERIALS=INT_DECALS_Chrome,INT_Hbrake_Lines,INT_Momo_Steer_Metal,INT_Quick_Release_Chrome,INT_Hbrake_Chrome,INT_Chrome_Det,Cinture_Metall
Materials=INT_DECALS_Chrome,INT_Hbrake_Lines,INT_Momo_Steer_Metal,INT_Quick_Release_Chrome,INT_Hbrake_Chrome,INT_Chrome_Det,Cinture_Metall
Metalness=0.4
MetalnessMap=1,1
OcclusionMap=0,1
OcclusionMult=1.0
OcclusionSource=LUMINANCE
PROP_0_DETAILNORMALBLEND=detailNormalBlend,1
PROP_0_DETAILUVMULTIPLIER=detailUVMultiplier,30
PROP_0_EXTRASHARPLOCALREFLECTIONS=extExtraSharpLocalReflections,-0.001
PROP_0_KSALPHAREF=ksAlphaRef,0
PROP_0_KSDIFFUSE=ksDiffuse,0.8
PROP_0_PBAMBIENTSPEC=pbAmbientSpec,$AmbientSpecular
PROP_0_PBAMBIENTSPECEXP=pbAmbientSpecEXP,$AmbientSpecularEXP
PROP_0_PBBLURCOLORS=pbBlurColors,0
PROP_0_PBCLOTHSHEENCOLOR=pbClothSheenColor,1,1,1
PROP_0_PBCLOTHSUBSURFACECOLOR=pbClothSubsurfaceColor,0,0,0
PROP_0_PBCOLORSOURCE=pbColorSource,1
PROP_0_PBMETALNESS=pbMetalness,0.4,0.4
PROP_0_PBNORMALDETAILINPBRFORMAT=pbNormalDetailInPBRFormat,1
PROP_0_PBNORMALDETAILPBRMULTS=pbNormalDetailPBRMults,0.5,1,1
PROP_0_PBNORMALDETAILPBROCCLUDEDCOLOR=pbNormalDetailPBROccludedColor,0,0,0,0
PROP_0_PBOCCLUSION=pbOcclusion,0,1
PROP_0_PBOCCLUSIONMULT=pbOcclusionMult,1.0
PROP_0_PBOCCLUSIONSOURCE=pbOcclusionSource,1
PROP_0_PBREFLECTANCE=pbReflectance,0.2,0.2
PROP_0_PBREFLECTIONBLURENV=pbReflectionBlurEnv,0
PROP_0_PBROUGHNESSEXP=pbRoughnessEXP,2
PROP_0_PBSMOOTHNESS=pbSmoothness,0,0
PROP_0_USEDETAIL=useDetail,1
RESOURCE_0=txDetail
RESOURCE_1=txNormalDetail
RESOURCE_COLOR_0=1
RESOURCE_FILE_1=common/pbr_metal.dds
Reflectance=0.2
ReflectanceMap=1,1
SHADER=nePBR_MultiMap_NMDetail
Smoothness=0
SmoothnessMap=1,1
TAGS=PBR
UseClearCoat=0

[SHADER_REPLACEMENT_0_INTPBR_2]
ACTIVE=1
ApplyShadowBiasFix=0
ApplyTilingFix=0
BrightnessAdjustment=0.2
ClearCoatF0=0.04
ClearCoatIntensity=1.0
ClearCoatNormalsShare=0.0
ClearCoatSmoothness=1.0
ColorSource=DIFFUSE_NORMALIZED
CubemapReflectionBlur=0
DOUBLE_FACE_SHADOW_BIASED=1
DetailNormalBlend=1
DetailNormalPBRFormat=1
DetailNormalPBRMetalness=1
DetailNormalPBRReflectance=0.5
DetailNormalPBRSecondaryColor=0,0,0,0
DetailNormalPBRSmoothness=1
DetailNormalPBRSmoothnessGamma=2
DetailNormalTexture=common/pbr_metal.dds
DetailScale=5
DetailTexture=1
DetailTextureBlur=0
ExtraSharpLocalReflections=0
FILL_MISSING_TEXTURES=1
HasDetailNormals=1
LocalReflectionsSharpness=1
MATERIALS=Exhaust
Materials=Exhaust
Metalness=0.5
MetalnessMap=1,1
OcclusionMap=0,1
OcclusionMult=1.0
OcclusionSource=LUMINANCE
PROP_0_DETAILNORMALBLEND=detailNormalBlend,1
PROP_0_DETAILUVMULTIPLIER=detailUVMultiplier,5
PROP_0_EXTRASHARPLOCALREFLECTIONS=extExtraSharpLocalReflections,-1
PROP_0_KSALPHAREF=ksAlphaRef,0
PROP_0_KSDIFFUSE=ksDiffuse,0.5
PROP_0_PBAMBIENTSPEC=pbAmbientSpec,$AmbientSpecular
PROP_0_PBAMBIENTSPECEXP=pbAmbientSpecEXP,$AmbientSpecularEXP
PROP_0_PBBLURCOLORS=pbBlurColors,0
PROP_0_PBCLOTHSHEENCOLOR=pbClothSheenColor,1,1,1
PROP_0_PBCLOTHSUBSURFACECOLOR=pbClothSubsurfaceColor,0,0,0
PROP_0_PBCOLORSOURCE=pbColorSource,1
PROP_0_PBMETALNESS=pbMetalness,0.5,0.5
PROP_0_PBNORMALDETAILINPBRFORMAT=pbNormalDetailInPBRFormat,1
PROP_0_PBNORMALDETAILPBRMULTS=pbNormalDetailPBRMults,0.5,1,1
PROP_0_PBNORMALDETAILPBROCCLUDEDCOLOR=pbNormalDetailPBROccludedColor,0,0,0,0
PROP_0_PBOCCLUSION=pbOcclusion,0,1
PROP_0_PBOCCLUSIONMULT=pbOcclusionMult,1.0
PROP_0_PBOCCLUSIONSOURCE=pbOcclusionSource,1
PROP_0_PBREFLECTANCE=pbReflectance,0.5,0.5
PROP_0_PBREFLECTIONBLURENV=pbReflectionBlurEnv,0
PROP_0_PBROUGHNESSEXP=pbRoughnessEXP,2
PROP_0_PBSMOOTHNESS=pbSmoothness,0,0
PROP_0_USEDETAIL=useDetail,1
RESOURCE_0=txDetail
RESOURCE_1=txNormalDetail
RESOURCE_COLOR_0=1
RESOURCE_FILE_1=common/pbr_metal.dds
Reflectance=0.5
ReflectanceMap=1,1
SHADER=nePBR_MultiMap_NMDetail
Smoothness=0
SmoothnessMap=1,1
TAGS=PBR
UseClearCoat=0

[SHADER_REPLACEMENT_0_INTPBR_3]
ACTIVE=2
ApplyShadowBiasFix=0
ApplyTilingFix=0
BrightnessAdjustment=0.25
ClearCoatF0=0.04
ClearCoatIntensity=1.0
ClearCoatNormalsShare=0.0
ClearCoatSmoothness=1.0
ColorSource=DIFFUSE_NORMALIZED
CubemapReflectionBlur=0
DOUBLE_FACE_SHADOW_BIASED=1
DetailNormalBlend=1
DetailNormalPBRFormat=1
DetailNormalPBRMetalness=1
DetailNormalPBRReflectance=0.5
DetailNormalPBRSecondaryColor=0,0,0,0
DetailNormalPBRSmoothness=1
DetailNormalPBRSmoothnessGamma=2
DetailNormalTexture=common/pbr_metal.dds
DetailScale=10
DetailTexture=1
DetailTextureBlur=0
ExtraSharpLocalReflections=0
FILL_MISSING_TEXTURES=1
HasDetailNormals=1
LocalReflectionsSharpness=1
MATERIALS=Emblems_Chrome,Rims_Center_Cap
Materials=Emblems_Chrome,Rims_Center_Cap
Metalness=0.4
MetalnessMap=1,1
OcclusionMap=0,1
OcclusionMult=1.0
OcclusionSource=LUMINANCE
PROP_0_DETAILNORMALBLEND=detailNormalBlend,1
PROP_0_DETAILUVMULTIPLIER=detailUVMultiplier,10
PROP_0_EXTRASHARPLOCALREFLECTIONS=extExtraSharpLocalReflections,-1
PROP_0_KSALPHAREF=ksAlphaRef,0
PROP_0_KSDIFFUSE=ksDiffuse,0.625
PROP_0_PBAMBIENTSPEC=pbAmbientSpec,$AmbientSpecular
PROP_0_PBAMBIENTSPECEXP=pbAmbientSpecEXP,$AmbientSpecularEXP
PROP_0_PBBLURCOLORS=pbBlurColors,0
PROP_0_PBCLOTHSHEENCOLOR=pbClothSheenColor,1,1,1
PROP_0_PBCLOTHSUBSURFACECOLOR=pbClothSubsurfaceColor,0,0,0
PROP_0_PBCOLORSOURCE=pbColorSource,1
PROP_0_PBMETALNESS=pbMetalness,0.4,0.4
PROP_0_PBNORMALDETAILINPBRFORMAT=pbNormalDetailInPBRFormat,1
PROP_0_PBNORMALDETAILPBRMULTS=pbNormalDetailPBRMults,0.5,1,1
PROP_0_PBNORMALDETAILPBROCCLUDEDCOLOR=pbNormalDetailPBROccludedColor,0,0,0,0
PROP_0_PBOCCLUSION=pbOcclusion,0,1
PROP_0_PBOCCLUSIONMULT=pbOcclusionMult,1.0
PROP_0_PBOCCLUSIONSOURCE=pbOcclusionSource,1
PROP_0_PBREFLECTANCE=pbReflectance,0.7,0.7
PROP_0_PBREFLECTIONBLURENV=pbReflectionBlurEnv,0
PROP_0_PBROUGHNESSEXP=pbRoughnessEXP,2
PROP_0_PBSMOOTHNESS=pbSmoothness,0,0
PROP_0_USEDETAIL=useDetail,1
RESOURCE_0=txDetail
RESOURCE_1=txNormalDetail
RESOURCE_COLOR_0=1
RESOURCE_FILE_1=common/pbr_metal.dds
Reflectance=0.7
ReflectanceMap=1,1
SHADER=nePBR_MultiMap_NMDetail
Smoothness=0
SmoothnessMap=1,1
TAGS=PBR
UseClearCoat=0

[SHADER_REPLACEMENT_0_INTPBR_4]
ACTIVE=1
ApplyShadowBiasFix=0
ApplyTilingFix=0
BrightnessAdjustment=0.4
ClearCoatF0=0.04
ClearCoatIntensity=1.0
ClearCoatNormalsShare=0.0
ClearCoatSmoothness=1.0
ColorSource=DIFFUSE_NORMALIZED
CubemapReflectionBlur=0
DOUBLE_FACE_SHADOW_BIASED=1
DetailNormalBlend=1
DetailNormalPBRFormat=1
DetailNormalPBRMetalness=1
DetailNormalPBRReflectance=0.5
DetailNormalPBRSecondaryColor=0,0,0,0
DetailNormalPBRSmoothness=1
DetailNormalPBRSmoothnessGamma=2
DetailNormalTexture=common/pbr_metal.dds
DetailScale=10
DetailTexture=1
DetailTextureBlur=0
ExteriorGlassMaterials=Glass_EXT
ExtraSharpLocalReflections=0
FILL_MISSING_TEXTURES=1
HasDetailNormals=1
LocalReflectionsSharpness=0.85
MATERIALS=HL_Body
Materials=HL_Body
Metalness=0.35
MetalnessMap=1,1
OcclusionMap=0,1
OcclusionMult=1.0
OcclusionSource=LUMINANCE
PROP_0_DETAILNORMALBLEND=detailNormalBlend,1
PROP_0_DETAILUVMULTIPLIER=detailUVMultiplier,10
PROP_0_EXTRASHARPLOCALREFLECTIONS=extExtraSharpLocalReflections,-0.85
PROP_0_KSALPHAREF=ksAlphaRef,0
PROP_0_KSDIFFUSE=ksDiffuse,1
PROP_0_PBAMBIENTSPEC=pbAmbientSpec,$AmbientSpecular
PROP_0_PBAMBIENTSPECEXP=pbAmbientSpecEXP,$AmbientSpecularEXP
PROP_0_PBBLURCOLORS=pbBlurColors,0
PROP_0_PBCLOTHSHEENCOLOR=pbClothSheenColor,1,1,1
PROP_0_PBCLOTHSUBSURFACECOLOR=pbClothSubsurfaceColor,0,0,0
PROP_0_PBCOLORSOURCE=pbColorSource,1
PROP_0_PBMETALNESS=pbMetalness,0.35,0.35
PROP_0_PBNORMALDETAILINPBRFORMAT=pbNormalDetailInPBRFormat,1
PROP_0_PBNORMALDETAILPBRMULTS=pbNormalDetailPBRMults,0.5,1,1
PROP_0_PBNORMALDETAILPBROCCLUDEDCOLOR=pbNormalDetailPBROccludedColor,0,0,0,0
PROP_0_PBOCCLUSION=pbOcclusion,0,1
PROP_0_PBOCCLUSIONMULT=pbOcclusionMult,1.0
PROP_0_PBOCCLUSIONSOURCE=pbOcclusionSource,1
PROP_0_PBREFLECTANCE=pbReflectance,0.65,0.65
PROP_0_PBREFLECTIONBLURENV=pbReflectionBlurEnv,0
PROP_0_PBROUGHNESSEXP=pbRoughnessEXP,2
PROP_0_PBSMOOTHNESS=pbSmoothness,0,0
PROP_0_USEDETAIL=useDetail,1
RESOURCE_0=txDetail
RESOURCE_1=txNormalDetail
RESOURCE_COLOR_0=1
RESOURCE_FILE_1=common/pbr_metal.dds
Reflectance=0.65
ReflectanceMap=1,1
SHADER=nePBR_MultiMap_NMDetail
Smoothness=0
SmoothnessMap=1,1
TAGS=PBR
UseClearCoat=0

[SHADER_REPLACEMENT_9_CUSTOMEMISSIVE_0]
ACTIVE=1
AreasSubtractNext=0
AreasSubtractive=10
ColorMasksAsMultiplier=1
ColorSubtractNext=0
Debug=0
DebugVal=0.000000
FILL_MISSING_TEXTURES=1
MESHES=R_Bump_Reflectors
Meshes=R_Bump_Reflectors
MirrorDir=1,0,0
MirrorOffset=-200
PROP_0=emGeoChannel0P,0
PROP_0_CHANNELSMODE=emChannelsMode,1
PROP_0_MASKCOLORINPUTBLUR=emMaskColorInputBlur,0
PROP_0_MIRRORDIR=emMirrorDir,1,0,0
PROP_0_MIRROROFFSET=emMirrorOffset,-200
PROP_0_PROCEDURALMODE=emProceduralMode,65562
PROP_1=emGeoChannel0S,0
PROP_2=emGeoChannel1P,0
PROP_3=emGeoChannel1S,0
PROP_4=emGeoChannel2P,0
PROP_5=emGeoChannel2S,0
PROP_6=emGeoChannel3P,0
PROP_7=emGeoChannel3S,0
PROP_8=emMaskColor0A,0
PROP_9=emMaskColor0C,0
PROP_10=emMaskColor0P,0
PROP_11=emMaskColor1A,0
PROP_12=emMaskColor1C,0
PROP_13=emMaskColor1P,0
PROP_14=emMaskColor2A,0
PROP_15=emMaskColor2C,0
PROP_16=emMaskColor2P,0
PROP_17=emMaskColor3A,0
PROP_18=emMaskColor3C,0
PROP_19=emMaskColor3P,0
PROP_20=emPoly00,0
PROP_21=emPoly01,0
PROP_22=emPoly02,0
PROP_23=emPoly10,0
PROP_24=emPoly11,0
PROP_25=emPoly12,0
PROP_26=emPoly20,0
PROP_27=emPoly21,0
PROP_28=emPoly22,0
PROP_29=emPoly30,0
PROP_30=emPoly31,0
PROP_31=emPoly32,0
PROP_32=emSkipDiffuseMap,0
PROP_33=ksEmissive,0
PROP_34=ksEmissive1,0
PROP_35=ksEmissive2,0
PROP_36=ksEmissive3,0
PROP_37=ksEmissive4,0
PROP_38=ksEmissive5,0
PROP_39=ksEmissive6,0
PROP_40=emDiffuseAvgColorAsMultiplier3,0
PROP_41=emDiffuseAlphaAsMultiplier3,0
PROP_42=emMirrorUVOffset,0
PROP_43=emMirrorUV,0
PROP_44=emMirrorChannel3As4,1
PROP_45=emMaskColor3C,0.89442719099992,0.44721359549996,0,1
PROP_46=fresnelMaxLevel,1
PROP_47=fresnelC,0.5
PROP_48=ksAmbient,0.1
PROP_49=ksDiffuse,0.1
PROP_50=isAdditive,0
PROP_51=ksSpecular,1
PROP_52=ksSpecularEXP,200
PROP_53=sunSpecular,0.5
PROP_54=sunSpecularEXP,20
PROP_55=extExtraSharpLocalReflections,-0.5
PROP_56=emMaskColor3P,20,19,0,0
PROP_57=ksEmissive,0.000000,0,0
PROP_58=ksEmissive1,0,0.000000,0
PROP_59=ksEmissive2,0,0,0.000000
PROP_60=ksEmissive3,0.000000,0.000000,0
PROP_61=ksEmissive4,0,0.000000,0.000000
PROP_62=ksEmissive5,0.000000,0,0.000000
PROP_63=ksEmissive6,0.000000,0.000000,0.000000
PROP_64=emMaskColor3A,1
PROP_65=emGeoChannel0S,64.810126582278,64,-4.0696202531646,-4.29375
PROP_66=emGeoChannel0P,1,1,0.3,1
PROP_67=extColoredReflection,0.9
PROP_68=extColoredReflectionNorm,1
PROP_69=extColoredBaseReflection,0
PROP_70=fresnelEXP,5
PolySubtractNext=0
REFLECTIVENESS_DIFFUSE_MULT=10
REFLECTIVENESS_MULT=10
REFLECTIVE_GAMMA=1
Resolution=1024,1024
SHADER=ksPerPixelMultiMap_emissive
SHADER_OVERRIDE_0=?NMDetail?,ksPerPixelMultiMap_NMDetail_emissive
StartWithWhite=1
UseAreas=1
UseAreasAsMask=1
UseColorMasks=1
UsePolys=0
UseVertexMask=0
VertexMaskAdditive=0
VertexMaskSubtractive=0
_Center=64.3,68.7
_ChannelAreaMask=0
_ChannelColor=3
_Resolution=1024,1024
_ThresholdLevel=0.95
_ThresholdSharpness=20

[__DEBUG]
DUMP_FLATTEN_INI=1

