[HEADER]
VERSION=1 Assetto Garage

[BASIC]
WHEELBASE=2.524							; Wheelbase distance in meters (2.348)
CG_LOCATION=0.55							; Front Weight distribution in percentage

[ARB]
FRONT=25000								; Front antiroll bar stifness. in Nm
REAR=10500								; Rear antiroll bar stifness. in Nm


[FRONT]
TYPE=STRUT
BASEY=-0.037								; Distance of CG from the center of the wheel in meters. Front Wheel Radius+BASEY=front CoG. Actual CG height =(FWR+FBasey)+(RWR+Rbasey))/CG_LOCATION%
TRACK=1.510								; Track width in meters (from pivot 3D placement of the 3d model of a wheel)
ROD_LENGTH=0.045						; push rod length in meters. positive raises ride height, negative lowers ride height.
HUB_MASS=64								; masse sospese anteriori
STRUT_CAR=0.092, 0.320, -0.03
STRUT_TYRE=0.052, 0.040, 0.0
WBCAR_BOTTOM_FRONT=0.4300, -0.050, 0.030
WBCAR_BOTTOM_REAR=0.390, -0.050, -0.30
WBTYRE_BOTTOM=0.052, -0.050, 0.015
WBCAR_STEER=0.390, 0.0725, -0.20000
WBTYRE_STEER=0.0752, 0.0750, -0.150
TOE_OUT=0.0002						; Toe-out expressed as the length of the steering arm in meters
STATIC_CAMBER=-2.3						; Static Camber in degrees. Actual camber relative to suspension geometry and movement, check values in game
SPRING_RATE=64000						; Wheel rate stifness in Nm. Do not use spring value but calculate wheel rate
PROGRESSIVE_SPRING_RATE=10000			; progressive spring rate in N/m/m
BUMP_STOP_RATE=50000						; bump stop spring rate
BUMPSTOP_UP=0.075						; meters to upper bumpstop from the 0 design of the suspension
BUMPSTOP_DN=0.165						; meters to bottom bumpstop from the 0 design of the suspension
PACKER_RANGE=0.100						; Total suspension movement range, before hitting packers
DAMP_BUMP=3400							; Damper wheel rate stifness in N sec/m in compression
DAMP_FAST_BUMP=2834
DAMP_FAST_BUMPTHRESHOLD=0.100
DAMP_REBOUND=5000						; Damper wheel rate stifness in N sec/m in rebound
DAMP_FAST_REBOUND=4500
DAMP_FAST_REBOUNDTHRESHOLD=0.140

[REAR]
TYPE=STRUT
BASEY=-0.035							; Distance of CG from the center of the wheel in meters. Rear Wheel Radius+BASEY=Rear CoG  Actual CG height =(FWR+FBasey)+(RWR+Rbasey))/CG_LOCATION%
TRACK=1.510
ROD_LENGTH=0.045					
HUB_MASS=66
STRUT_CAR=0.11, 0.300, -0.0
STRUT_TYRE=0.08, 0.040, 0.0	
WBCAR_BOTTOM_FRONT=0.1, -0.12, 0.4
WBCAR_BOTTOM_REAR=0.648000, -0.12, 0.04
WBTYRE_TOP=0.06622, 0.12, -0.0
WBTYRE_BOTTOM=0.04602, -0.12, 0.04
WBCAR_STEER=0.648000, -0.12, -0.04
WBTYRE_STEER=0.04602, -0.12, -0.04
TOE_OUT=0.0001
STATIC_CAMBER=-1.6
SPRING_RATE=55000
PROGRESSIVE_SPRING_RATE=0
BUMP_STOP_RATE=50000
BUMPSTOP_UP=0.055
BUMPSTOP_DN=0.030
PACKER_RANGE=0.090
DAMP_BUMP=4000	
DAMP_FAST_BUMP=3500	
DAMP_FAST_BUMPTHRESHOLD=0.100					
DAMP_REBOUND=4500	
DAMP_FAST_REBOUND=4000	
DAMP_FAST_REBOUNDTHRESHOLD=0.140						

[GRAPHICS_OFFSETS]
WHEEL_LF=0.02			;Left front graphical offset of the wheel positioning in the x axis (width). + is left - is right movement
SUSP_LF=0.02	           ;Left front graphical offset of the suspension positioning in the x axis (width). + is left - is right movement
WHEEL_RF=-0.02			; Right front as above
SUSP_RF=-0.02				; Right front as above
WHEEL_LR=0.04				; Left rear as above
SUSP_LR=0.04					; Left rear as above
WHEEL_RR=-0.02					; Right rear as above
SUSP_RR=-0.02			; Right rear as above