[INCLUDE: common/custom_emissive.ini]
heatingMult = 0.5

[EMISSIVE_HIGHBEAM_...]
NAME= 187_T, 
COLOR=60,45,30, 1
FALLBACK_LOWBEAM_COLOR=60,45,30, 1
SIMULATE_HEATING=2
INPUT_LAG_UP=0
INPUT_LAG_DOWN=0
LOCATION=FRONT
ACT_AS_HEADLIGHTS =1
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_...]
NAME= 188_T
COLOR=60,45,30, 1
FALLBACK_HEADLIGHTS_COLOR = 0
SIMULATE_HEATING=2
INPUT_LAG_UP=0
INPUT_LAG_DOWN=0
LOCATION=FRONT
ACT_AS_HEADLIGHTS =1
OFF_COLOR=0,0,0
CAST_LIGHT=2
CLUSTER_THRESHOLD=0.5

[EMISSIVE_BRAKE_...]
NAME = 367_T.006  ; name (one or more) of a mesh to glow
COLOR = 420,50,0,10
FALLBACK_HEADLIGHTS_COLOR = 220,50,0,1
DIFFUSE_CONCENTRATION=999
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING=0
LAG=0.77
FADE_AT=10
FADE_SMOOTH=45
MIRROR=0.46, 0.0, 0
POSITION=0, 0.56, -2.05
DIRECTION=0.1, -0.0, -0.92
RANGE=2
RANGE_GRADIENT_OFFSET=0.5
SPECULAR_MULT=0.0
SPOT=175
LAG=0.3
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1
CHANNEL = 0

[EMISSIVE_BRAKE_...]
NAME = 367_T.001  ; name (one or more) of a mesh to glow
COLOR = 420,50,0,10
FALLBACK_HEADLIGHTS_COLOR = 220,50,0,1
DIFFUSE_CONCENTRATION=999
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING=0
LAG=0.77
FADE_AT=10
FADE_SMOOTH=45
MIRROR=0.46, 0.0, 0
POSITION=0, 0.56, -2.05
DIRECTION=0.1, -0.0, -0.92
RANGE=2
RANGE_GRADIENT_OFFSET=0.5
SPECULAR_MULT=0.0
SPOT=175
LAG=0.3
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1
CHANNEL = 0

[EMISSIVE_LIGHT_...]
;gauge
NAME=124
COLOR=1,1,1,5
SIMULATE_HEATING=0.5
CLUSTER_THRESHOLD=0.5
LOCATION=NONE
BIND_TO_HEADLIGHTS=1
CAST_LIGHT=0

[LIGHT_LICENSEPLATE]
MESHES=EXT_PLATE_R.001
OFFSET=0.016, 0.01, -0.01
RANGE=0.34
RANGE_GRADIENT_OFFSET=0.3
SPOT=150
SPOT_SHARPNESS=0.1
COLOR=25.5,17.3,9.4, 0.5
FALLBACK_EMISSIVE=2.55,1.73,0.94,0.3
FADE_AT=50
LAYOUT=TWO_ON_TOP

[EMISSIVE_LIGHT_...]
;gauge
NAME=50_T.005, 
COLOR=25.5,17.3,9.4, 5
SIMULATE_HEATING=0.5
CLUSTER_THRESHOLD=0.5
LOCATION=NONE
BIND_TO_HEADLIGHTS=1
CAST_LIGHT=0

[EMISSIVE_LIGHT_...]
;gauge
NAME=281.001, 278.001, 279.001, 280.001
COLOR=25.5,17.3,9.4, 0.2
SIMULATE_HEATING=0.5
CLUSTER_THRESHOLD=0.5
LOCATION=NONE
BIND_TO_HEADLIGHTS=1
CAST_LIGHT=0

[EMISSIVE_LIGHT_...]
;gauge
NAME=122, 120_T, 251, 121.003
COLOR=1, 1, 1, 1
SIMULATE_HEATING=0.5
CLUSTER_THRESHOLD=0.5
LOCATION=NONE
BIND_TO_HEADLIGHTS=1
CAST_LIGHT=0

[EMISSIVE_...]
NAME=121.004
BIND_TO=HAZARD
COLOR=2,0,0,5

[EXTRA_FX_EMISSIVE_...]
MESHES = 124, 
RANGE = 0.3
COLOR = 0.3

[EXTRA_FX_EMISSIVE_...]
MESHES = 123.003, 121.004, 123.002, 123
RANGE = 0.3
COLOR = 0.1

[EMISSIVE_BRAKE_...]
NAME = 140_T ; name (one or more) of a mesh to glow
COLOR = 50,1,0,20
FALLBACK_HEADLIGHTS_COLOR = 0
DIFFUSE_CONCENTRATION=999
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING=0
LAG=0.77
FADE_AT=10
FADE_SMOOTH=45
MIRROR=0.46, 0.0, 0
POSITION=0, 0.56, -2.05
DIRECTION=0.1, -0.0, -0.92
RANGE=2
RANGE_GRADIENT_OFFSET=0.5
SPECULAR_MULT=0.0
SPOT=175
LAG=0.3
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1
CHANNEL = 0

[EMISSIVE_HIGHBEAM_...]
NAME=123.003
COLOR=0, 0, 2, 4
TOGGLE_VISIBILITY = 1
INPUT_THRESHOLD=0
INPUT_THRESHOLD_INVERSE=0
FALLBACK_LOWBEAM_COLOR=0
SIMULATE_HEATING=2
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_...]
NAME=123.001
TOGGLE_VISIBILITY = 1
BIND_TO=HANDBRAKE
INPUT_THRESHOLD=0
INPUT_THRESHOLD_INVERSE=0
COLOR=2,0,0,5

[EMISSIVE_REVERSE_...]
NAME=367_T.004
COLOR=255,255,255,0.09
LOCATION=REAR
LAG=0.8
SIMULATE_HEATING=0.3
CAST_LIGHT=1
OFF_COLOR=0,0,0
CHANNEL = 1

[EMISSIVE_EXTRA_B_0]
NAME=215_T, 220_T
COLOR=25,15,10, 9
FALLBACK_HEADLIGHTS_COLOR=0,0,0
FALLBACK_HIGHBEAM_COLOR=0,0,0
FALLBACK_LOWBEAM_COLOR=0,0,0
LAG=0.5
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[LIGHT_EXTRA_2]
BIND_TO_EXTRA_B=1
COLOR=2.55,1.80,1.07, 3
DIFFUSE_CONCENTRATION=0.99
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
FADE_AT=80
FADE_SMOOTH=50
MIRROR=0.17, 0, 0
MIRROR_DIRECTION=1
POSITION=0, 1.13, -0.2
DIRECTION=0, -1, -0.0
RANGE=1.5
RANGE_GRADIENT_OFFSET=0.4
SPECULAR_MULT=0.5
SPOT=150
SPOT_SHARPNESS=0.1